![]() ![]() ![]() Specifically, Counter will fail in the following circumstances (displayed as a miss): If an HP-restoring or battle item is used on the opponent during the same round that Counter is used, Counter will counter the item. Switching and using a multi-turn move will not reset the last amount of damage done, allowing Counter to counter itself as well as self-inflicted recoil damage. An attack absorbed by a substitute can be countered for the amount of damage it would have done to the user had the user not had a substitute. If both active Pokémon use Counter during the same round, both attacks will fail. Counter will always miss if called by Metronome. Counter will only counter the last hit of a multi-hit move and the last attack of a partial trapping move. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.Ĭounter can cause a critical hit, but the actual amount of damage dealt by it will not be altered by a critical hit. If the user is put to sleep or is frozen during the round that Counter is (or attempts to be) used, Counter's decreased speed priority will not be reset. If the opponent also uses a decreased priority move during the same round, the attack order of the users will be determined normally. If the opponent does not use a decreased priority move during the round that it is used, Counter will go last regardless of the user's or opponent's speed. ![]() If Counter fails due to the user not receiving Normal or Fighting type damage, the message will state that the attack missedĬounter has a priority of -1. Otherwise, Counter misses.Īlthough Counter deals Fighting-type damage, it is not affected by type effectiveness (so it can affect Ghost-type Pokémon). If the last amount of damage done before the use of Counter is greater than 0 and was dealt by a Normal-type or Fighting-type attack (except Counter), Counter will do twice as much damage to the opponent. Pokémon Brilliant Diamond and Shining Pearl. ![]()
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